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    <title>In the Meadow — Puzzle Meadow</title>
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    <description>Essays on puzzle history, thoughtful game design and the role of attention in play.</description>
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      <title>A Crossword Clue Is a Tiny Promise</title>
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      <description>How crossword setters turn definitions, misdirection and a few carefully chosen words into an honest invitation to solve.</description>
      <category>Puzzle craft</category>
      <pubDate>Sun, 26 Jul 2026 06:15:00 GMT</pubDate>
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      <title>Why an Unfinished Puzzle Calls You Back</title>
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      <description>The psychology of interrupted tasks—and why a half-solved puzzle can remain quietly present in the mind.</description>
      <category>Puzzle psychology</category>
      <pubDate>Sat, 25 Jul 2026 20:25:00 GMT</pubDate>
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      <title>A Good Puzzle Should Let You Leave</title>
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      <description>The difference between a game that satisfies us and one designed to keep us playing.</description>
      <category>Puzzle design</category>
      <pubDate>Sat, 25 Jul 2026 10:05:00 GMT</pubDate>
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      <title>The Computer That Asked for a Letter</title>
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      <description>Long before Wordle, apps and daily streaks, a small computer invited someone to guess a hidden word.</description>
      <category>Puzzle history</category>
      <pubDate>Sat, 25 Jul 2026 00:00:00 GMT</pubDate>
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